Part 7 - Brow Modelling
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| Added cheeks and relaxed |
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| Built up forehead |
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| Made the back of the head visible again. |
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| Combined to the pieces of geometry and reworked the loops so that it flows properly. |
Part 8 - Ear & Neck Modelling
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| Edges around the ear hole are extruded inwards to make the hole smaller, ready to be covered by the skull cap. |
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| The edges around the neck hole are extruded downwards. |
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| After being extruded, a cylinder is created to help position the neck vertices correctly. |
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| The neck and surrounding areas are to be relaxed and cleaned up to create a smooth transition from the head to the neck. |








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