Thursday 23 July 2020

Pipeline 1 - Facial Rigging: Parts 6, 7 & 8

Part 6 - Adding Teeth & Tongue


Imported basic teeth, tongue and gums

Modified to fit mouth

Teeth and gums connected in, tongue rigged and then also connected in


Parts 7 & 8 - Lateral Mouth Movement Parts 1 & 2


Duplicated head again and moved up

Duplicated left corner joint and attached it to the new duplicated head

Added base joint, animated wide mouth and weighted

Duplicated out movement

Created in movement and duplicated

Created up movement and duplicated

Created down movement and duplicated

Added neutral position
Created temporary inbetweens

Created proper corrective blend shapes

Created blend shapes and connected them to the bridge head

Moved the controls down to the main rig

Connected and modeled the controls
Mouth has now been fully rigged

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