Part 1 - Creating a Head Skeleton & Binding
Added joints |
Skinned mouth |
Skinned neck |
Skinned upper head to create squash & stretch |
Fully skinned head |
Part 2 - Creating Head Controls & An Eye Look Rig
Added jaw control |
Added neck controls |
Added upper and lower head controls |
Added eye follow control |
Added face camera |
Added face controls visibility control |
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