Sunday, 12 July 2020

Pipeline 1 - Facial Rigging: Parts 1 & 2

Part 1 - Creating a Head Skeleton & Binding


Added joints

Skinned mouth

Skinned neck

Skinned upper head to create squash & stretch

Fully skinned head


Part 2 - Creating Head Controls & An Eye Look Rig


Added jaw control

Added neck controls

Added upper and lower head controls

Added eye follow control

Added face camera

Added face controls visibility control

No comments:

Post a Comment

Major - Reflective Statement

I won't lie, if I really wanted to I could make this reflective statement just be a list of every little detail that went wrong from pre...