Part 1 - Creating a Head Skeleton & Binding
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Added joints |
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Skinned mouth |
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Skinned neck |
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Skinned upper head to create squash & stretch |
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Fully skinned head |
Part 2 - Creating Head Controls & An Eye Look Rig
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Added jaw control |
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Added neck controls |
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Added upper and lower head controls |
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Added eye follow control |
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Added face camera |
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Added face controls visibility control |
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