Part 1 - Creating a Head Skeleton & Binding
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| Added joints |
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| Skinned mouth |
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| Skinned neck |
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| Skinned upper head to create squash & stretch |
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| Fully skinned head |
Part 2 - Creating Head Controls & An Eye Look Rig
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| Added jaw control |
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| Added neck controls |
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| Added upper and lower head controls |
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| Added eye follow control |
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| Added face camera |
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| Added face controls visibility control |











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